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Public Roadmap

Roadmap

The ChessVora roadmap positions the game first as a solid competitive chess experience, then expands it with quests, Pool Points, cosmetic economy systems, tournaments, and controlled Web3 features.

Playability First Competition Next Economy After Controlled Web3
Roadmap Approach

Future features are planned items. Priorities may change according to player feedback, technical requirements, security, game balance, legal review, and community growth.

Phase 0 Core infrastructure / active development

Core Arena Foundation

This phase builds the browser game, backend, landing infrastructure, profile systems, matchmaking, quests, Pool Points, ELO, and the first expandable competitive loop.

  • Browser-based pixel-art chess experience
  • Lobby, profile, quest, leaderboard, and Pool screens
  • Guest access and wallet handoff
  • Wallet signature verification and usernames
  • Node.js API and WebSocket PvP queue
  • Practice, Local Practice, Ranked PvP, and bot fallback
  • Basic ELO, Pool Points, daily quests, and weekly quests

Goal: create a playable, testable, and expandable core version of ChessVora.

Phase 1 Short-term development target

Competitive Stability

Competitive systems become more stable, fair, and measurable, with clearer ranked outcomes and stronger tracking around player progression.

  • Ranked PvP matchmaking improvements
  • More balanced bot fallback behavior
  • Clearer post-match ELO change display
  • Improved match result screens and match history
  • ELO, tier, and PP history in profiles
  • Leaderboard filters and ranking separation
  • Improved rematch, disconnect, and abandon handling
  • Stronger fair-play and anti-farm signals

Goal: make Ranked PvP more reliable and progression easier to understand.

Phase 2 Mid-term product expansion

Seasons, Progression & Player Identity

This phase strengthens seasonal play and gives players a stronger identity across an entire season, not only one match at a time.

  • Season system and seasonal leaderboard
  • End-of-season achievement badges
  • Tier-based seasonal rewards
  • Advanced quest chains and new daily/weekly quests
  • Profile showcase, badge, and title systems
  • Vori-themed special quests and first seasonal events
  • Player statistics, win rate, streaks, and favorite modes

Goal: turn the ChessVora profile into a digital chess identity.

Phase 3 Planned economy expansion

Cosmetic Economy

Players showcase achievements and personal style through visual items that do not create a competitive advantage.

  • Special chess pieces and pixel-art piece sets
  • Themed chess boards, frames, avatars, and backgrounds
  • Achievement badges and seasonal badges
  • Tournament frames, emotes, effects, and event cosmetics
  • Quest, season, tournament, and leaderboard cosmetics
  • Potential shop and Web3 ownership support

Design principle: victory is earned through chess skill, not purchased items.

Phase 4 Major competitive expansion

Tournaments & Reward Pools

ChessVora expands from individual ranked matches into larger competitive events with fair-play review and richer performance goals.

  • Daily mini tournaments and weekly arenas
  • Seasonal ranked, beginner bracket, and ELO-range tournaments
  • Community, sponsored, and invite-only tournaments
  • Automatic brackets, Swiss format, and arena format support
  • Tournament lobby, entry requirements, and result tracking
  • Reward distribution screens and special cosmetics

Goal: give players bigger competitive goals and performance-based reward opportunities.

Phase 5 Controlled future expansion

Web3 Expansion

The current Web3 layer is secure wallet signature verification. Future Web3 features may add digital ownership and economy mechanics only with clear user approval.

  • Optional on-chain cosmetic collections
  • Wallet inventory and limited digital collections
  • Special tournament entry rights
  • Seasonal collection mint structures
  • Marketplace integration and player-owned profile items
  • Solana collection verification and Web3 achievement badges

Security principle: transaction-based features must be clear, transparent, and user-approved.

Phase 6 Long-term community expansion

Community, Clubs & Social Arena

ChessVora grows beyond individual competition into a social chess ecosystem where players can organize, compete, and host events together.

  • Player clubs, teams, and guild structures
  • Club leaderboards and team tournaments
  • Friends list, invites, and social quests
  • Club events and community tournament tools
  • Creator tournament tools, partner events, and community badges

Goal: help players form communities, host events, and compete together.

Phase 7 Long-term vision

Advanced Rewards & Ecosystem Growth

This phase expands reward opportunities while keeping the economy balanced through skill, participation, fair-play, and sustainable platform rules.

  • Seasonal reward pools and sponsor-supported campaigns
  • Tournament performance and leaderboard achievement rewards
  • Quest chain rewards, cosmetic drops, and special event pools
  • Premium tournament formats and partner-project rewards
  • Advanced fair-play verification and economy balancing dashboards

Important: reward systems do not represent guaranteed income, investment returns, or guaranteed earnings.